Archive for 'Audio Damage'
Discord 3 Review Online
There’s a nice review of Discord 3 here. It’s one of the few I’ve read that takes the time to put the product in historical context. If you’ve ever wondered why we build pitch shifters that aren’t attempted Auto-Tune clones, the review contains the answer.
Posted: August 18th, 2010 under Audio Damage.
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Axon Tutorial Video
Chris has completed the first of several planned tutorial videos about Axon:
Posted: August 12th, 2010 under Audio Damage.
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Announcing Axon
It’s new! It’s different! It’s somewhat strange! It’s Axon, Audio Damage’s latest product. Axon is a VST and AU plug-in that combines a set of FM-based percussion synthesizers with a novel sequencer design we call the Neuron Sequencer. Essentially it’s a set of counters that trigger each other, creating complex and sometimes unpredictable (but not [...]
Posted: August 9th, 2010 under Audio Damage.
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The Sound of Software Not Working
The other day I said something to Chris about the software I was currently working on being “obstreperous” without entirely remembering what that word actually means. As he observed, it’s actually a rather apt term for DSP code in development. From Webster’s: Function: adjective Etymology: Latin obstreperus, from obstrepere to clamor against, from ob- against [...]
Posted: July 20th, 2010 under Audio Damage, Uncategorized.
Comments: 4
Announcing Discord 3
After the total loss of my Apple development environment (requiring a completely new install of OS X and the developer tools on a bare hard drive), the near-total loss of Chris’s Windows development environment, various unexpected snags on both platforms related to building the installers, the demise of my cat, and all of the usual [...]
Posted: May 29th, 2010 under Audio Damage.
Comments: 3
Another Tattoo Review
There’s a remarkably thorough comparison of three drum-machine plug-ins here. The guy compares key features of Tattoo, AudioRealism’s ADM, and Sonic Charge’s MicroTonic. As Chris said on his blog, one ends up concluding that one needs all of them, although personally I was never completely taken with MicroTonic’s sound.
Posted: February 6th, 2010 under Audio Damage.
Comments: 2
Online Review of Tattoo
There’s a good review here of Tattoo. Besides being fairly comprehensive, I think it’s the first review of our stuff I’ve ever read in which the documentation is mention. I thank the reviewer for this; I do try to make our manuals both thorough and at least somewhat interesting, even though Chris tells me that [...]
Posted: February 2nd, 2010 under Audio Damage.
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Announcing Tattoo
It is with a great deal of pleasure that I announce that Audio Damage’s first software instrument is now on sale. It’s called Tattoo; it’s a drum synthesizer and integrated sequencer. All sounds are synthesized in real time–no samples are employed. Every parameter of every percussion voice has its own step sequencer. The sequencers have [...]
Posted: January 8th, 2010 under Audio Damage.
Comments: 4
I’m a PC
If you’re intrigued at all by advertising, there’s an interesting article here in the NY Times about Microsoft’s attempts to strike back at Apple’s “I’m a PC / I’m a Mac” ad campaign. I’m not insecure about my choice of operating systems but I’ll admit that, as a musician who uses Windows by choice, I [...]
Posted: August 30th, 2009 under Audio Damage, Uncategorized.
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Announcing Ronin
It’s baa-ack… Now available at the Audio Damage website is Ronin, our modular delay and filter plug-in. This is an update of a product we released quite some time ago but sidelined for awhile due in large part to the complexity of producing an Audio Unit version of it. We always kind of missed it, [...]
Posted: July 17th, 2009 under Audio Damage.
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