Once upon a time, like around 60 years ago, electronic music was made not with synthesizers (which hadn’t been invented yet) or computers (which had been invented, but took up most of a room and didn’t really do much), but with tape recorders, test-tone generators, radios, and other sundry bits of electronics usually used for something else. It happened like this:
Mr Müller (former assistant of Stockhausen) performing on generator, radio and 3 tape machines from standuino on Vimeo.
Now, on one hand it’s easy to watch what’s going on and think, “wow, it’s so much easier now that we can run multi-channel recording software on laptop computers and use all sorts of cool plug-ins from companies like Audio Damage.” To a large extent, that thought is completely true. However, working with tape and mixers and things in real time has a degree of immediacy and an organic quality (for lack of a better way of putting it) that’s absent with computer-based electronic-music studios. Software’s lack of direct, hands-on manipulation is what motivates things like the iPad, Windows 8, the new controller from Ableton and Chris’s onging experiments with multi-touch monitors. There is huge power and flexibility inside the computer, but our interaction with it is limited by an inability to reach in and touch it. read more